AI (NPC) Programmer [Far Cry Project]

AI (NPC) Programmer [Far Cry Project]

16 Oct
|
Ubisoft
|
Montreal

16 Oct

Ubisoft

Montreal

Job Description

When you’re an AI (NPC) Programmer at Ubi Montreal, you care about keeping our players immersed in the game world. Using our most advanced tools, you make the unexpected come to life; in many ways, you are responsible for creating the exciting, suspenseful, and downright fun interactions within a game's universe. One of your biggest thrills is witnessing players engage with your work in surprising new ways.

You understand that game development is an iterative process and you work with mission designers to improve each new version. As a dependable and collaborative member in an interdependent team of programmers, animators, designers, and dev testers,





you provide the remarkable AI knowledge that will create the most compelling and interesting AI experience possible for our players.

The daily life of an AI Programmer at Ubi Montreal

When you get in in the morning, you sync up to the latest code and data, and check your email.

Then it's off to your morning scrum, where the team discusses issues that have arisen. You present avenues for AI improvement, and what you will be working on for the day – which is programming AI for non-playable characters' (NPCs) behaviours, navigation, decisional systems and traffic systems, for instance, and fixing AI-related bugs.

In collaboration with designers, you ensure that the game's AI systems are coherent and maintain high standards of quality.

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AI (NPC) Programmer [Far Cry Project]

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